Project
Festival des Forêts
Year
2020
Role
3D artwork and animation
Description
A violin, a flute, a piano. Against white, their materials emerge before leaves begin to cover them. A series of 3D sequences bringing music and woodland together.
The starting point
It began with a logo.
Bastien first asked me to animate the Festival des Forêts logo. I imagined a 3D opening: a violin suspended in white, a camera moving along its strings, then leaves carried by the music. That proposal became the starting point for the project.
An instrument in suspension.
With no ground or scenery, the violin first appears as a white form. The camera moves from a detail to its full silhouette. This movement was already central to my first proposal: discovering the object by travelling around it.
Materials
Varnished wood. Polished metal.
Shots conceived around music.
I proposed sharp cuts timed to the string attacks. The opening also needed room for the film’s text and had to connect with Bastien’s edit. Close-ups and instruments isolated against white offered several ways to compose the sequence.
Transformation
The forest reaches the keys.
Leaves take over the instruments.
Form before colour.
White was part of my idea from the start: hint at the instrument before revealing its material. These shots retain that stage on screen. Strings, keys and forms are defined by their shadows, with almost no colour contrast.
White forms
An opening became a series.
I ended up producing more 3D shots than the film required. The collaboration with DEZDO also became an opportunity to take the materials, lighting and animation further. The montage below brings together this series of instruments and their transformation.
Credits
- Visual concept and 3D animation
- Anthony Cavel
- Film direction, editing and coordination
- Bastien Pradeau
- Production studio
- DEZDO films
- Festival artwork · 2020 edition
- Aurélie Cas
- Festival des Forêts director
- Alexandra Letuppe-Pantic









